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16

Board & Card Games is looking pretty strong. I think it will probably graduate soonish (which is a technical measurement). When the last community self-evaluation came through, the results indicated that quality is nice and high, but Q&A numbers are holding steady - not rising. That's the biggest concern. Questions are a Q&A site's life blood (...


11

There are a couple of issues that may be fundamental obstacles to improving our long-term question volume, that we have to take into account when considering potential solutions to the problem. First, many board and card games are relatively simple and open, as compared to video games, for example. By this I mean that the rules generally fit within a ...


11

We won the longest beta award! Can we have a gold beta badge now :P. O wait, the longest road only adds 2 victory points.


9

I am glad to see this as I am sure others are that this is happening not only for this site but for other long term beta sites that are part of the Stack Exchange Community. I am looking forward to when the backlog gets to our site and we can work on a new theme and everything else that comes with graduating from beta. I also hope that initial graduation ...


7

Rather than trying to get 10+ questions per day, we should petition for an exception to let us graduate Philosophy.SE was in a similar state as we were. They were around for 6 years and had far exceeded every threshold, except for questions per day. And yet they were allowed to graduate with only 5.7 questions per day. Writing.SE is in the same boat. They ...


6

If you hover over the "4.5 questions per day" box, the tooltip says 4.5 questions per day on average over the past two weeks.


6

As far as I understand, this will not impact us significantly. The existing moderators, Pat Ludwig, Cascabel, and I, were asked about the current state of moderation on the site, and we all said that we did not want to step down and that we do not need more moderators. Because of that, it is my understanding that elections will not be held at all. More ...


1

I'll chime in here about the MtG aspect and say we're going to hit a point (and we might already be there) where the majority of questions are going to be duplicate "How does the stack work?" or "How does mechanic work?" This is especially a problem because MtG generates a pretty hefty-sized chunk of the question inflow. I'm not sure how to address this ...


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