Timeline for Time sensitivity of magic questions
Current License: CC BY-SA 3.0
11 events
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Oct 20, 2011 at 13:07 | comment | added | cdeszaq | @NealTibrewala - While a particular programming language may exist in industry for many years, there have already been a number of programming tools, platforms, and even languages that have died. Console game programming is a great example, but so too are the old versions of the Mac OS. Change and growth is a constant state for any domain that is interesting and / or non-trivial. | |
Oct 20, 2011 at 3:14 | comment | added | Stephen | @NealTibrewala Your opinion that MTG belongs elsewhere is well documented. I'm certainly not going to present an argument that will convince you. I have played in events that are "Standard from <insert old block here>", clearly not sanctioned nor common, but still fun. I hope you continue to enjoy the rest of the site. | |
Oct 19, 2011 at 19:59 | comment | added | Neal Tibrewala | @Stephen In Magic, tournament formats that change keep changing. There will always been formats like "base set + last 2 expansions" and the questions and strategies of that will keep changing. However, a question based on an old "+ last 2" I argue is NOT future relevant as it is likely not useful if you're playing a different tournament type like "all cards allowed". Also, as technologies age, the importance of having the question archive increases. As someone who's had to go back and debug fortran and cobol code, I can tell you that while the consumers may decrease, the value increases. | |
Oct 19, 2011 at 12:50 | comment | added | Stephen | @NealTibrewala Arguably the audience for such information decreases as time goes on due to the growing obsolescence. Similarly answers to MTG questions will not be relevant to future players of standard events but will be interesting to a diminished audience not playing within those confines. | |
Oct 19, 2011 at 6:04 | comment | added | Neal Tibrewala | "so too do programming questions on Stack Overflow as technologies become dated." This simply isn't true. Unlike game patches, older versions of technology persist in industry for many many years. | |
Oct 18, 2011 at 19:57 | comment | added | Dave DuPlantis | Yep, this is definitely the case for Gaming: WoW is a great example of a topic on which an answer in April may be incorrect come November. There is even a discussion about how (or if) mods should use tools to mark out-of-date questions so we can be sure to update them. | |
Oct 18, 2011 at 3:06 | comment | added | David Z | Hmm... in a sense, expansion names (or block names, at least) are like the version numbers of the Standard environment. | |
Oct 17, 2011 at 16:47 | comment | added | Pithlit | I agree with Pat. I don't think timeliness is only relevant to MTG, probably just more noticeable. Any game that has a changing rule base, or has expansions (Dominion and Arkham Horror come to mind) can/do run into the same issue. | |
Oct 15, 2011 at 23:54 | comment | added | Pat Ludwig Mod | I think most sites have this problem to some degree. A big patch can drastically change things up over on Gaming for example. | |
Oct 15, 2011 at 20:33 | comment | added | DForck42 | actually the main programming questions that change over time are "best practice" questions and similar questions. an answer for a question about PHP 5.2.x will never change (unless of course someone comes up with a better methodology) | |
Oct 15, 2011 at 19:39 | history | answered | Stephen | CC BY-SA 3.0 |